
Map
Ice Cave
Ice Cave is a 33×32 map in Endless Online. Home to 1 NPC type. Connects to 2 other locations.
33 × 32Normal
Map
Drawn from the game's own tile colours. Drag to pan, zoom in, and follow any marker to what it leads to.
NPCs here
1Follow any NPC for its drops, stats and other locations.
- Coordinates 5, 9
- Coordinates 9, 20
- Coordinates 23, 6
- Coordinates 27, 20
- Coordinates 20, 15
Exits
2Where you can travel from here.
- Ice ChamberCoordinates 0, 9
- Ice CaveCoordinates 17, 13
Gathering nodes
3Similar maps
12Closest matches by category, so there is always somewhere to go next.
Raw API fields
| Field | Value |
|---|---|
| id | 255 |
| rid1 | 8483 |
| rid2 | 237 |
| version | 4 |
| subversion | 49 |
| width | 33 |
| height | 32 |
| name | Ice Cave |
| fill_tile | 1371 |
| block_mode | 0 |
| ignore_flag | 0 |
| fill_footsteps | 0 |
| fill_spec_type | 2 |
| channel_busy | 0 |
| channel_full | 0 |
| channel_unk | 3 |
| channel_swap_delay | 6 |
| weather_type | 4 |
| daymode | 1 |
| daymode_override | 3 |
| ambient_light | 220 |
| background_light | 200 |
| combat_type | 0 |
| hp_drain_type | 3 |
| tp_drain_type | 2 |
| music_volume | 0 |
| music_id | 0 |
| music_extra | 0 |
| ambient_sound_id | 3 |
| ambient_sound_id2 | 31 |
| ambient_sound_id3 | 29 |
| minimap_allow | 0 |
| scroll_allow | 0 |
| respawn_x | 0 |
| respawn_y | 0 |
| wayfarer_id | 0 |
| wayfarer_x | 0 |
| wayfarer_y | 0 |
| compression | 2 |
| displayName | Ice Cave |
tile_steps
[
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
}
]keys
[]
map_gathers
[
{
"x": 5,
"y": 7,
"type": 1,
"hit_count": 0,
"blend_id": 0,
"tile_id": 0,
"graphic_id": 400,
"item_id": 28,
"max_amount": 1
},
{
"x": 24,
"y": 8,
"type": 1,
"hit_count": 0,
"blend_id": 0,
"tile_id": 0,
"graphic_id": 400,
"item_id": 28,
"max_amount": 1
},
{
"x": 15,
"y": 25,
"type": 1,
"hit_count": 0,
"blend_id": 0,
"tile_id": 0,
"graphic_id": 400,
"item_id": 28,
"max_amount": 1
}
]preludes
[ [] ]
signs
[]
stamps
[]
