
Map
A1600 Town
A1600 Town is a 31×33 map in Endless Online. Home to 37 NPC types. Has 1 shop.
31 × 33Normal
Map
Drawn from the game's own tile colours. Drag to pan, zoom in, and follow any marker to what it leads to.
NPCs here
37Follow any NPC for its drops, stats and other locations.
Res×386- Coordinates 2, 11
- Coordinates 2, 16
Ironguard×381- Coordinates 2, 13
- Coordinates 2, 18
Ironguard×311- Coordinates 2, 8
- Coordinates 2, 23
- Coordinates 2, 20
Field Medic×197- Coordinates 2, 13
- Coordinates 2, 18
Elsi Snowflake×181- Coordinates 17, 0
Sindy Sew×177- Coordinates 11, 17
Res×133- Coordinates 2, 15
- Coordinates 2, 21
- Coordinates 2, 10
- Coordinates 88, 13
Res×127- Coordinates 119, 254
Shubba Duna×56- Coordinates 12, 1
- Coordinates 12, 1
- Coordinates 8, 1
- Coordinates 8, 1
- Coordinates 8, 1
- Coordinates 8, 1
- Coordinates 8, 1
Blobsie×29- Coordinates 47, 14
- Coordinates 2, 25
- Coordinates 2, 19
Res×26- Coordinates 2, 18
Res×22- Coordinates 16, 1
Gio Glue×17- Coordinates 7, 4
Sitting Bear×16- Coordinates 8, 2
- Coordinates 8, 2
Res×16- Coordinates 1, 27
- Coordinates 2, 25
- Coordinates 2, 8
Turkey×13- Coordinates 22, 3
- Coordinates 2, 20
Blobsie×13- Coordinates 2, 0
Res×12- Coordinates 235, 11
- Coordinates 165, 4
Rock×10- Coordinates 1, 22
- Coordinates 8, 2
- Coordinates 7, 0
- Coordinates 8, 9
- Coordinates 4, 254
- Coordinates 2, 254
- Coordinates 26, 254
Res×2- Coordinates 2, 13
- Coordinates 0, 27
- Coordinates 0, 0
- Coordinates 15, 1
Exits
0Where you can travel from here.
This map has no outbound warps.
Similar maps
12Closest matches by category, so there is always somewhere to go next.
Raw API fields
| Field | Value |
|---|---|
| id | 1600 |
| rid1 | 30828 |
| rid2 | 25056 |
| version | 4 |
| subversion | 45 |
| width | 31 |
| height | 33 |
| name | A1600 Town |
| fill_tile | 0 |
| block_mode | 0 |
| ignore_flag | 0 |
| fill_footsteps | 0 |
| fill_spec_type | 0 |
| channel_busy | 0 |
| channel_full | 0 |
| channel_unk | 0 |
| channel_swap_delay | 0 |
| weather_type | 0 |
| daymode | 1 |
| daymode_override | 240 |
| ambient_light | 200 |
| background_light | 0 |
| combat_type | 0 |
| hp_drain_type | 0 |
| tp_drain_type | 0 |
| music_volume | 0 |
| music_id | 0 |
| music_extra | 0 |
| ambient_sound_id | 0 |
| ambient_sound_id2 | 0 |
| ambient_sound_id3 | 0 |
| minimap_allow | 0 |
| scroll_allow | 0 |
| respawn_x | 0 |
| respawn_y | 0 |
| wayfarer_id | 0 |
| wayfarer_x | 0 |
| wayfarer_y | 0 |
| compression | 24 |
| displayName | A1600 Town |
tile_steps
[
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
},
{
"graphic_id": 0,
"mode": 1
}
]keys
[]
map_gathers
[]
preludes
[]
signs
[]
stamps
[]
