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This update is all about enriching the game with meaningful content to celebrate the upcoming \u003Cb>2 year anniversary long-weekend (June 28,29 and 30th)\u003C\u002Fb>. \nDon't miss out; all new special modes (detailed below) will run in \u003Cu>overdrive\u003C\u002Fu>, every hour, \u003Cb>that entire long-weekend long\u003C\u002Fb>. 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Perfect for leveling up alts, pushing main characters further.",{"type":320,"src":393,"caption":322,"width":381,"height":381,"widths":394,"color":327,"lqip":395},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-18",[381],"data:image\u002Fwebp;base64,UklGRogAAABXRUJQVlA4IHwAAACQBACdASoUABQAPu1usFKppiSiqAgBMB2JaQDImYvMcLzt6KgPmndGBOAog2AA\u002Fu\u002FEg7+h54YARZEuJSl\u002Fn0gdtqTZqgFD5hTRLScZy7IH\u002FjoNHbzmzVZJyR3sbIiPH7hK9wPjA3yAS6f7+n+ulX40ldfeIMxeDyFuybQA",{"type":313,"html":397},"\u003Cb>Bounty Hunter\u003C\u002Fb>\u003Cbr>\n For a limited time, all bounty rewards are doubled. Track down specific NPC targets and claim boosted experience, gold, or loot. A perfect event for fast gains and focused hunting together with other players.",{"type":320,"src":399,"caption":322,"width":381,"height":381,"widths":400,"color":327,"lqip":401},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-19",[381],"data:image\u002Fwebp;base64,UklGRowAAABXRUJQVlA4IIAAAABQBACdASoUABQAPu1wr1KppiQiqAgBMB2JaQDImBEd+lt1tYMxngCGen9AAP7vxJ7X8n9F6RXqwl+1uf2Qub0j57+x5qcuCRD+rIHFHbnyK8dOI\u002Ft77pYSUiCwZiPp4ldgh\u002Fk60Dr2h1nNCo5ZlfME5uDQTEHsZcsh7+x45QuAAA==",{"type":313,"html":403},"\u003Cb>Power Rush\u003C\u002Fb>\u003Cbr>\n Power Rush is a powerful buff that automatically casts on you after every kill. It stacks up to 10 times, increasing your damage by over 200%.",{"type":320,"src":405,"caption":322,"width":381,"height":381,"widths":406,"color":327,"lqip":407},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-20",[381],"data:image\u002Fwebp;base64,UklGRo4AAABXRUJQVlA4IIIAAADQBACdASoUABQAPu1urVIppiQiqAgBMB2JaReAAjv8JMF\u002Fw4ODSNQMtKqY0cEjAAD+78SDv5PXjWHItIwto5TGbG7AnND10omwvxxkPF3JfXdB80ZsbIpNjaa40XoUKdp9bK6UHjfbd0\u002FrAM4qZxUz22G05GyyXJ77rEQjiseLnQAA",{"type":313,"html":409},"\u003Cb>Free Travel\u003C\u002Fb>\u003Cbr>\n Free Travel makes all boats and airliners free for a limited time, with zero ticket cost for everyone. Enjoy easy and unlimited movement across the world during the event!",{"type":320,"src":411,"caption":322,"width":381,"height":381,"widths":412,"color":327,"lqip":413},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-21",[381],"data:image\u002Fwebp;base64,UklGRooAAABXRUJQVlA4IH4AAACwBACdASoUABQAPu1wr1KppiQiqAgBMB2JaQDImYrccL07UVbSyNF41iGG2VEAAP7vxIO\u002FoGE5tpFlbfbzXSSdGGKEIoTZcrbMro6qZe1sgb2\u002F6SNB0vNMbxDuzKHDj9h9AModUWKj0HFbxHcJLzvKvxpK66tG1JuzLWbaAAA=",{"type":313,"html":415},"\u003Cb>Featured Game\u003C\u002Fb>\u003Cbr>\n A specific minigame is featured during the event, granting triple experience. A social way to earn extra experience while enjoying a change of pace from regular gameplay.",{"type":313,"html":417},"* All special events can be combined, stacked, and run simultaneously, with room for additional modes in the future if needed. Special icons will appear on the screen while events are active, and players can check the status by using the command #boosts. Tooltips will be added later to the UI to allow deeper inspection of active player effects.",{"type":320,"src":419,"caption":322,"width":420,"height":421,"widths":422,"color":327,"lqip":423},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-15",1170,138,[326,420],"data:image\u002Fwebp;base64,UklGRk4AAABXRUJQVlA4IEIAAACwAwCdASoUAAIAPu1mq04ppaQiMAgBMB2JQBWF4AA6LPIw7ImdAAD+J2OLEpl+UVFKzYBTaMXoqkKNAwQ06By5UAA=",{"type":308,"category":366,"title":425,"id":426},"Status Effect Stacking + Tooltips","section-5",{"type":320,"src":428,"caption":322,"width":429,"height":430,"widths":431,"color":432,"lqip":433},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-35",344,130,[429],"#1f1f1f","data:image\u002Fwebp;base64,UklGRlYAAABXRUJQVlA4IEoAAACwAwCdASoUAAcAPu1iqk2ppaQiMAgBMB2JYwC\u002FOCEjpvGaGvUIAAD+TbsK8hI60pZna5ZLMRkgbN2Wm6tix2jKpkgFcyLUR1FAAA==",{"type":313,"html":435},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\nShowing tooltips on active status effects\u003Cbr>\u003Cbr>\n\u003Cb>What it does:\u003C\u002Fb>\u003Cbr>\nTooltips now appear when hovering over status effect icons. They display the effect name, current stack count, and the time remaining until the last stack expires.",{"type":320,"src":437,"caption":322,"width":438,"height":35,"widths":439,"color":327,"lqip":440},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-53",1080,[326,438],"data:image\u002Fwebp;base64,UklGRjAAAABXRUJQVlA4ICQAAACwAgCdASoUAAEAPu1iqU2ppaOiMAgBMB2JaQAAeyAA\u002FvB2AAA=",{"type":313,"html":442},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\nDynamic stacking + indicator\u003Cbr>\u003Cbr>\n\u003Cb>What it does:\u003C\u002Fb>\u003Cbr>\nPositive and negative status effects can stack. Each effect stack having its own timer, allowing the effect to scale up or down through stacking curses, boosts, or cures.",{"type":320,"src":444,"caption":322,"width":429,"height":445,"widths":446,"color":447,"lqip":448},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-52",129,[429],"#041604","data:image\u002Fwebp;base64,UklGRn4AAABXRUJQVlA4IHIAAAAQBACdASoUAAcAPu1oqk6ppiQiMAgBMB2JagCdMoACwZHMtjd9h8ucAAD+ulEQoiGfZL9bM0BOgsFL3U8GB1yOEE+35DE+pJ7SLaTynl64SoWvUqf0N3XPo9LI2oZwcMIda\u002FGaoa9hil7mJI7aQS8AAAA=",{"type":308,"category":316,"title":450,"id":451},"Responsive Emotes","section-6",{"type":313,"html":453},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n As a positive byproduct of the player render pipeline recode, emotes have become significantly more responsive than before:\u003Cbr>\u003Cbr>\n \u003Cb>What it does:\u003C\u002Fb>\u003Cbr>\n Emote responsiveness has improved, allowing for seamless transitions between moves, chat and emotes. Characters can now perform emotes while walking, jumping. Making things a little more responsive and giving the players a bit more expression.",{"type":320,"src":455,"caption":322,"width":359,"height":456,"widths":457,"color":458,"lqip":459},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-2",335,[359],"#777777","data:image\u002Fwebp;base64,UklGRoYAAABXRUJQVlA4IHoAAABQBACdASoUAAsAPu1kqU2ppaOiMAgBMB2JQBOiZAAHxUdSMCM2cgUJyMoAAP7HS\u002FNy\u002FiF6Rs1preL93hNR6PrxWoiJzBuYhVfj0g0B+576xx37OF73xcxl498U4ge2Oz8LphUdXXBtv9aAqxZg1tZyrelznl5SbgAAAA==",{"type":308,"category":461,"title":462,"id":463},"Upgrade","Guaranteed chest drop","section-7",{"type":320,"src":465,"caption":322,"width":323,"height":466,"widths":467,"color":327,"lqip":468},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-3",234,[326,323],"data:image\u002Fwebp;base64,UklGRmgAAABXRUJQVlA4IFwAAACQAwCdASoUAAQAPu1kqU4ppaOiMAgBMB2JYwC7AB9gOB06w\u002FUAAPa+Nrwu\u002FYIytA7Tzj0udl7dPtjMxfdwvoZkxQQoXE9\u002FNdmndtSlcxtorFHBmD9fDPcKW8AAAA==",{"type":313,"html":470},"A new system has been implemented to enhance the chest-opening experience. After a set number of failed attempts* without receiving the desired ultra-rare item, the next attempt will guarantee the drop.\u003Cbr>\u003Cbr>\n The goal is to keep the excitement of finally obtaining a \u003Cu>very rare item\u003C\u002Fu> while reducing the frustration of long unrewarded efforts with no end in sight.. It is important that items like the classic Turtle and Devil suits remain special and rare, but there is also a need for offering players a bit of comfort and a sense of progress. This update is part of the ongoing effort to strike that balance preserving rarity while making sure persistence feels \u003Cu>meaningful\u003C\u002Fu>.\u003Cbr>\u003Cbr>\n \u003Cb>How it works:\u003C\u002Fb>\u003Cbr>\n \u003Cul>\n \u003Cli>chance = chestChance + (attempts * addedChance)\n \u003Cli>for example if the chest has 0.01% chance on a devil, and one tried 100x already: 0.01% + (100*0.002%)\n \u003Cli>if the ammount of attempts hit the guaranteed payout there will be 100% chance on the item\n \u003C\u002Ful>\n \n * All your attempts tracked since version \u003Ca href=\"\u002Fnews\u002F0-4-42\">4.42\u003C\u002Fa> will remain counted.",{"type":308,"category":472,"title":473,"id":474},"Minigame","Lasertag","section-8",{"type":313,"html":476},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n A futuristic LaserTag minigame has been completed and is set to launch at the Anniversary. This new mode features unlimited-range lasers, zone control gameplay, in a sci-fi arena environment - something new in EO.\u003Cbr>\u003Cbr>\u003Cb>The idea:\u003C\u002Fb>\u003Cbr>\n Due to the high-tech vibe of the area, it will be presented as an isolated minigame. A significant portion of this patch's development time was dedicated to creating the laser minigame and developing various new minigame mechanics, laying the groundwork for even more fun content in the future.",{"type":320,"src":478,"caption":322,"width":359,"height":479,"widths":480,"color":481,"lqip":482},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-13",338,[359],"#282828","data:image\u002Fwebp;base64,UklGRmoAAABXRUJQVlA4IF4AAAAQBACdASoUAAsAPu1iqU2ppaOiMAgBMB2JZQDE2CKUpjB1Xwr52yLuAAD+iJe20S7Hx0WVk5iZ5x8XC1nkmNuLWL9L7r8jaEmc2HLV7ZB+\u002FI7VKHHSBmUyq0IdMAAA",{"type":320,"src":338,"caption":322,"width":23,"height":339,"widths":484,"color":341,"lqip":342},[326,23],{"type":313,"html":486},"\u003Cb>Zone Control:\u003C\u002Fb>\u003Cbr>\n Players can shoot and eliminate each other during the game, but the game will be about Zone Control; the server announces a zone, and players need to stand inside it to charge their victory. The first team to control the zone, or push the other team out in case of a tie, wins the zone point. The team that captures the most zones wins the match. The order of zones is randomized each game.\u003Cbr>\u003Cbr> \n \u003Cb>Made support:\u003C\u002Fb>\u003Cbr>\n New charge bars have been added to the client to show progress for this new minigame type. Ofcourse the laser arena is very scifi, to make the transition from 'Aeven Green' to this theme a new lobby layout was created as well.",{"type":320,"src":488,"caption":322,"width":438,"height":489,"widths":490,"color":327,"lqip":491},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-24",450,[326,438],"data:image\u002Fwebp;base64,UklGRogAAABXRUJQVlA4IHwAAADwAwCdASoUAAgAPu1iqU2ppaQiMAgBMB2JaAAD45IC0jshT29vgGZAAPz3psvSyU4w\u002F0B\u002F8TpwLCO1GuTscSmYOuquc0Nz+Ncel4r57EmSZx9OsKd8CY1E\u002F9O41wboNyH8\u002F2IG7LpP9pjYHk45DwIy+PTKvkSI70RMAAAA",{"type":320,"src":493,"caption":322,"width":438,"height":494,"widths":495,"color":327,"lqip":496},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-51",270,[326,438],"data:image\u002Fwebp;base64,UklGRmgAAABXRUJQVlA4IFwAAABQAwCdASoUAAUAPu1kq04ppaQiMAgBMB2JZwAAQUX9\u002FTWwgAD+7Y5IWSk+9cplZrPaCGLJ24kZuaDfx+aE1OX7cM7VTuI+5jH84Nc3HvUXyp+eulqQABAEAFHAAA==",{"type":308,"category":498,"title":499,"id":500},"Feature","Featured Minigame (Tripple Exp Hours)","section-9",{"type":313,"html":502},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n A new system was created to help promote and boost the minigames. The scheduler is upgraded to be able to rotate both scripted events and (randomized) featured games.\u003Cbr>\u003Cbr> \n \u003Cb>What it does:\u003C\u002Fb>\u003Cbr>\n When a featured game is launched, it becomes tagged to give double or \u003Cu>triple experience\u003C\u002Fu> for one hour. During this time, announcements are made to alert players, and a clear x2 or x3 icon appears on the game. This was designed to raise awareness of the minigames and provide better limited time rewards.",{"type":320,"src":504,"caption":322,"width":505,"height":506,"widths":507,"color":508,"lqip":509},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-4",753,440,[326,505],"#1f1616","data:image\u002Fwebp;base64,UklGRnwAAABXRUJQVlA4IHAAAADQAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JYwCdABgthfXXsQ44ZuAA\u002Fp8pFWn7Zi+8wcKeeJ7Pc7Yt68GFY0jbprVx95ISDFYEuMOX0lawuEPyhH5lkDxEV1thr7DuCzsv92zIaBS3pVjJJUANQAAA",{"type":308,"category":511,"title":512,"id":513},"Map","Tile (Spec) Expansion","section-10",{"type":320,"src":515,"caption":322,"width":323,"height":516,"widths":517,"color":327,"lqip":518},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-10",131,[326,323],"data:image\u002Fwebp;base64,UklGRk4AAABXRUJQVlA4IEIAAAAwAwCdASoUAAIAPu1kqU2ppaQiMAgBMB2JZQAAW+tzxR1AAP7xzDBaTaewdcIdxOflX3hwaxNZ7CR7lHaJYj1AAAA=",{"type":313,"html":520},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n The tile (spec) specification system has been reworked to support a wider range of 'block types' and some additional behavioral flags. This update allows for more detailed control over how tiles interact with player and NPC movement, projectiles, and other systems. These changes benefits more versatile map designs.",{"type":320,"src":522,"caption":322,"width":359,"height":523,"widths":524,"color":327,"lqip":525},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-9",354,[359],"data:image\u002Fwebp;base64,UklGRngAAABXRUJQVlA4IGwAAADQAwCdASoUAAwAPu1iqU2ppaQiMAgBMB2JQAALf8ayioD3XUXRhgAA\u002FvHcMugH1EBzIOC7jZv9TilYZvtfwKmWFB8AzRVpwF3\u002FBNgAzhMZRkoX6L0QE5XPDvtdGid38JaDLByjGrNwiPeNgAA=",{"type":313,"html":527},"\u003Cb>Lowblock \u002F Block\u003C\u002Fb>\u003Cbr>\n The tile blocking system has been expanded with a range of new block types, offering more control over in-game interactions. Tiles can now selectively block ground movement, airborne npcs, and projectiles independently. For example; a tile can block players and grounded npcs while still allowing projectiles or even only permit movement for entities flagged as airborne.",{"type":320,"src":529,"caption":322,"width":359,"height":523,"widths":530,"color":327,"lqip":531},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-7",[359],"data:image\u002Fwebp;base64,UklGRnoAAABXRUJQVlA4IG4AAADwAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JQBb3BD4Xdyfy0GH1p8AAAP7x3DLoB9RAcyNBJKKeh\u002FL7AIqi6X3r4S9RQC6EysvqNWF6FU5dSOPBe78kyl+agqlWHj\u002Fbtg0sbXMldaj+Wua5950QAA==",{"type":313,"html":533},"\u003Cb>Directional Block\u003C\u002Fb>\u003Cbr>\n Tiles can now block movement directionally, allowing partial access from certain sides. For example, a fence tile can block entry from the front while still letting players walk alongside it. This enhances the maps physical presence and supports more natural, detailed layouts. All while retaining control over whether projectiles can pass through.",{"type":320,"src":535,"caption":322,"width":359,"height":523,"widths":536,"color":327,"lqip":537},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-8",[359],"data:image\u002Fwebp;base64,UklGRnYAAABXRUJQVlA4IGoAAADQAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JQAALlNiHVx6M6jioEgAA\u002FvHcMugIJpoMGjM8TFEYwAIP\u002FnNgA+Cx++1zvuhYqHkiN7Ay\u002FBOHfKw99Io+BkvoEhwrus2wdRudvtxWMUQcAAAA",{"type":313,"html":539},"\u003Cb>Npc Path\u003C\u002Fb>\u003Cbr>\n Special tiles now force NPCs to follow a set direction. Great for escort quests, towerdefense-alike events, or herding foes. By just placing the tiles in the mapedutor without any scripting needed. Ofcourse a more advanced npc script engine should be developed later for more precise and complex npc behaviors.",{"type":308,"category":541,"title":542,"id":543},"Weapon","Pierce","section-11",{"type":313,"html":545},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n Ranged weapons now include a 'pierce value' that lets the server limit how many npcs a (lined) shot can hit. The Pub Studio controls the max targets value to balance weapons and prevent one shot from hitting too many enemies. The default value for piercing weapons is none.",{"type":320,"src":547,"caption":322,"width":548,"height":549,"widths":550,"color":551,"lqip":552},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-11",850,509,[326,548],"#04420d","data:image\u002Fwebp;base64,UklGRoAAAABXRUJQVlA4IHQAAADQAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JbACdMoACtXA0fevLdEAA\u002Fi3m3KYM60EJhnxoEWGPadGpJHpLjfmr4NpYfbT7aKxnYNPRLtNjoyU8TjeKEngoRxScdw0TMkTbmgzVwbC627ZVOGz7zdzmOIAAAA==",{"type":308,"category":554,"title":555,"id":556},"Npc","Synced Spawn Groups UPDATE","section-12",{"type":320,"src":558,"caption":322,"width":559,"height":560,"widths":561,"color":327,"lqip":562},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-47",490,182,[559],"data:image\u002Fwebp;base64,UklGRlgAAABXRUJQVlA4IEwAAABwAwCdASoUAAcAPu1iqU2ppaQiMAgBMB2JYwAAW78mKUyflAAA\u002Fu3XeYKYNcaicuSRdNdmXoWFIOxzQmy3lmwinCGnmtqSwAhOlAQA",{"type":313,"html":564},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n Npcs can now have respawn groups using a new shared Id. When the id is set, all grouped npcs wait until everyone is dead before starting their respawn timers together.\u003Cbr>\u003Cbr>\n The feature can be set in the PubStudio and combines with all other npc flags.",{"type":308,"category":511,"title":566,"id":567},"Minibosses (L10)","section-13",{"type":313,"html":569},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n Two early miniboss encounters have been added next to the popular Mother Piggy miniboss (L10) forming a triangle of three early miniboss encounters aimed at the very new players to stumble into trouble:\u003Cbr>\u003Cbr>\n\u003Cul>\n\u003Cli>\u003Cb>Mother Piglet\u003C\u002Fb> : A classic encounter that always felt right. It drops the valuable Piggy, as a nice source of Eons.\u003Cbr>\u003Cbr>\n\u003Cli>\u003Cb>Rooster\u003C\u002Fb> : A Rooster miniboss, a tougher chicken type, has been added to the Farmlet west of Aeven. It has a high chance to drop feathers.\u003Cbr>\u003Cbr>\n\u003Cli>\u003Cb>Big Bat\u003C\u002Fb> : The Aeven Mines are now home to the Big Bat. It drops Shadow Core pieces to help players gear up early.\n\u003C\u002Ful>",{"type":320,"src":571,"caption":322,"width":359,"height":572,"widths":573,"color":327,"lqip":574},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-33",334,[359],"data:image\u002Fwebp;base64,UklGRnoAAABXRUJQVlA4IG4AAAAQBACdASoUAAsAPu1iqU2ppaQiMAgBMB2JQAB8cjp9TOE0Q4wp\u002FGEQwAD+79jBPqrxKSafv+WngbezEvdM0DnifOnq76ONJ\u002FP1m5M4muK3J9EilbPIRR70KX+GLuo15PdcXtghT02FUy2HqoQAAA==",{"type":308,"category":511,"title":576,"id":577},"Minibosses (L25)","section-14",{"type":320,"src":579,"caption":322,"width":580,"height":360,"widths":581,"color":327,"lqip":582},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-46",700,[326,580],"data:image\u002Fwebp;base64,UklGRngAAABXRUJQVlA4IGwAAADQAwCdASoUAAsAPu1iqk4ppaQiMAgBMB2JZwAAXE8Mccg9L\u002FicAAAA\u002FrhF14blbqhTw8333X+X8TL2Lfux3Nql9MK7X\u002Fs0mgR8H\u002F4G6\u002F6T\u002F7m\u002F1+\u002Fzsj2GVjFBLHZAXCO4bK6OctRf7GhAAAA=",{"type":313,"html":584},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n New mid-level boss encounter has been added to offer alternative resource gathering and core progression around Level 25. This one is for the players low on metal, but rich in ambition:\u003Cbr>\u003Cbr>\n\u003Cul>\n\u003Cli>\u003Cb>Ancient Golem Brothers\u003C\u002Fb> : Found deep within the Funngal Caves at Ancients, these twin iron constructs are a reliable source of \u003Cu>Iron\u003C\u002Fu> and \u003Cu>Tin\u003C\u002Fu>. Defeating them also rewards players with Corrupted Ancient Core Pieces, a vital material for crafting better weapons.\u003Cbr>\u003Cbr>\nThis encounter offers an alternative option for mid-game farming outside of standard mining routes.\n\u003C\u002Ful>",{"type":308,"category":586,"title":587,"id":588},"Main Quest","Echoes","section-15",{"type":313,"html":590},"\u003Cb>Echoes:\u003C\u002Fb>\u003Cbr>\n The main quest arc Another Aeven, first introduced in \u003Ca href=\"\u002Fnews\u002F0-4-14\">patch 4.14\u003C\u002Fa> and later revisited in \u003Ca href=\"\u002Fnews\u002F0-4-37\">patch 4.37\u003C\u002Fa> is now picking up strong again with the follow-up quest \u003Ci>Echoes\u003C\u002Fi>.\u003Cbr> \n In this new main quest, the player is aided by the A-Kids to make a more stable jump back by sneaking through the portal of the Aeven Group..\u003Cbr>\u003Cbr> \n But what will the player find?",{"type":320,"src":592,"caption":322,"width":420,"height":593,"widths":594,"color":327,"lqip":595},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-34",350,[326,420],"data:image\u002Fwebp;base64,UklGRnYAAABXRUJQVlA4IGoAAADwAwCdASoUAAYAPu1kqU4ppaOiMAgBMB2JZwAD4YHZ93zf6PFwdwoAAOJ+aK+dsctD3HlYh2mHQ8+X7BEZQKGOLp3hNB7wMXUrNoy3\u002F4z2TpJ2zXZrPcfBMf430HoBWYCCNYKLr3BLwAAA",{"type":313,"html":597},"\u003Cb>Current main stories:\u003C\u002Fb> import completed > Getting ready -> Unlocked -> Sample -> Another Aeven -> \u003Ci>Echoes\u003C\u002Fi>",{"type":308,"category":599,"title":599,"id":600},"Low Level Quest Pack (9)","section-16",{"type":313,"html":602},"\u003Cb>Quest: Market Trouble (L1)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Marna\u003Cbr>\n Map: Aeven Market\u003Cbr>\n Rule: Speak with Ronald at the Milk Farm\u003Cbr>\n Reward: 700 Exp + 40 Gold\u003Cbr>\u003Cbr>\n \n Marna has been kicked out of the market by the Manager over some paperwork. She needs your help convincing Ronald the milk supplier to speak on her behalf. It is a short errand, but helps new players get around Aeven.",{"type":320,"src":604,"caption":322,"width":505,"height":506,"widths":605,"color":606,"lqip":607},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-48",[326,505],"#04390d","data:image\u002Fwebp;base64,UklGRngAAABXRUJQVlA4IGwAAABQBACdASoUAAwAPu1iqU2ppaOiMAgBMB2JbACdMoRwFf\u002FgIj5uqPxV+aAAAP0hI6jDc6S46Ph13QnBXTBdoAUK4dvTX5xdlx3swi9R6LhwVRg2Y2mSuXPoVhQMuDJXMI1ViehjD3sPCXzAAAA=",{"type":313,"html":609},"\u003Cb>Quest: Axe Needed (L1)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Chucky Chop\u003Cbr>\n Map: Aeven Farmlet\u003Cbr>\n Rule: Ask Shady about a replacement Axe\u003Cbr>\n Reward: 600 Exp\u003Cbr>\u003Cbr>\n \n Chucky Chop's axe is stuck in a tree. He needs help getting a new one from Shady in town. This quick quest is part of the early game tutorials to introduce players to Aeven and the most curucial things to do.",{"type":320,"src":611,"caption":322,"width":505,"height":506,"widths":612,"color":613,"lqip":614},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-50",[326,505],"#04300d","data:image\u002Fwebp;base64,UklGRm4AAABXRUJQVlA4IGIAAAAwBACdASoUAAwAPu1qrU8ppiQiMAgBMB2JbACdMoR3ACEPamVly\u002F1aZgAA+4KMK\u002Fqieyo8AOeo85zehFrz+2lQwG2J+56FbcRCxGcGiLtcWwbgByYrtG0b5beHc+YQKcAAAA==",{"type":313,"html":616},"\u003Cb>Quest: Fishing (L1)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Freddy Fisher\u003Cbr>\n Map: Greenlake, Aeven\u003Cbr>\n Rule: Fish 2 old shoes\u003Cbr>\n Reward: 1000 Exp + 90 Gold\u003Cbr>\u003Cbr>\n \n Freddy tells Green Lake is full of junk and old shoes these days. Help clean things up by fishing out a pair of old boots. This quest is part of a small tutorial quests and introduce fishing and how to craft a rod, with help from Franny Fish.",{"type":320,"src":618,"caption":322,"width":505,"height":506,"widths":619,"color":620,"lqip":621},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-49",[326,505],"#282842","data:image\u002Fwebp;base64,UklGRnIAAABXRUJQVlA4IGYAAADwAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JbACdEf\u002FgKiZclaw9yIhAAP4lcCEyaB8zUewd3zLrEoOJeTl3vgDFXNUv57xCfg4xi0Vn70EHjAtyifMQ0o\u002F92yGmOyLtyIEQt8RnAAA=",{"type":313,"html":623},"\u003Cb>Quest: Milk Run (L5)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Milkman Mike\u003Cbr>\n Map: Aeven Farmlet\u003Cbr>\n Rule: Make 3 bottles of milk\u003Cbr>\n Reward: 4200 Exp + 300 Eon\u003Cbr>\u003Cbr>\n \n Milkman Mike is running low on bottles for his next delivery. He needs your help to make 3 fresh bottles of milk. Help him out and get paid 300 eons for your trouble.",{"type":320,"src":625,"caption":322,"width":505,"height":506,"widths":626,"color":606,"lqip":627},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-30",[326,505],"data:image\u002Fwebp;base64,UklGRnAAAABXRUJQVlA4IGQAAAAwBACdASoUAAwAPu1iqU2ppaQiMAgBMB2JagCdLwAB0Zxynh824bEz4QAA\u002Ftkp8k+mgwDMXW9XKrwnGet84IyfcMm8VBgnixQ63xGDvUj5tU3FEVDAYYRHbA6VehMCkBElpAAA",{"type":313,"html":629},"\u003Cb>Custom Quest: Too Much Fairysoda (L8)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: The Drunk\u003Cbr>\n Map: Fairysoda Bar\u003Cbr>\n Rule: Interact with the bar's regular\u003Cbr>\n Reward: 5,000 EXP + Fairy Soda Item\u003Cbr>\u003Cbr>\n Someone at the Fairsoda Bar has had a few too many.. Step in, see what happens :) And maybe walk away with something fizzy.",{"type":320,"src":631,"caption":322,"width":505,"height":506,"widths":632,"color":633,"lqip":634},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-45",[326,505],"#1f0d04","data:image\u002Fwebp;base64,UklGRnQAAABXRUJQVlA4IGgAAAAQBACdASoUAAwAPu1iqk2ppaQiMAgBMB2JYwCdACB0pg4QX1e3AiRPAAD+zbt8DJU8Al4hT90q0CrF1x7ojC\u002FihVX3RoN4yb37MV1NdD09G2VpYpNO1+vtyLKtWhaIhU2xLQA\u002FsgAAAA==",{"type":313,"html":636},"\u003Cb>CLASSIC Quest: Guard Job (L10)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Swamp Guard\u003Cbr>\n Map: Greenlake\u003Cbr>\n Rule: Kill 20 Swamp Spiders and deliver 5 Spider Legs\u003Cbr>\n Reward: 8400 EXP + 500 Eon\u003Cbr>\u003Cbr>\n \n A Swamp Guard stationed near a suspicious cave in Greenlake has been getting bitten by aggressive swamp spiders. He needs help thinning them out. After defeating 20 spiders, bring him 5 spider legs as proof. Once done, report to the Stronghold Chief to receive your reward.",{"type":320,"src":638,"caption":322,"width":505,"height":506,"widths":639,"color":640,"lqip":641},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-29",[326,505],"#0d280d","data:image\u002Fwebp;base64,UklGRmgAAABXRUJQVlA4IFwAAADQAwCdASoUAAwAPu1orU6ppiSiMAgBMB2JZl2ARhYgBUZOBhcBeDAA\u002FvScgABRixeyCgfZsz537D9TxuXeWOQ7oyFCFuxsTpsAC+SOkFI6lIhxtTxrXzuS+cAAAA==",{"type":313,"html":643},"\u003Cb>CLASSIC Quest: Funky Hair (L10)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Hair Guy\u003Cbr>\n Map: Bab's Hairshop\u003Cbr>\n Rule: Collect 10 ???\u003Cbr>\n Reward: 8200 EXP + 200 Eon\u003Cbr>\u003Cbr>\n \n Another classic quest re-added; Hair Guy in Bab's Hairshop claims his perfect hair is thanks to a mysterious sticky substance that's not for sale at Bab's. He has no idea where it comes from but needs more! Help him restock by collecting the substance. The hair may be fabulous, but the source is probably weird..",{"type":320,"src":645,"caption":322,"width":505,"height":506,"widths":646,"color":647,"lqip":648},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-28",[326,505],"#281f0d","data:image\u002Fwebp;base64,UklGRn4AAABXRUJQVlA4IHIAAADwAwCdASoUAAwAPu1iqU2ppaQiMAgBMB2JQBOmUABbams2moh+JDpcAP7acOUI\u002F0gMaF92JxjWcHeC3E3h6y4jmFjxhXFYPKZMyUK2YOCkZ1CA7KN881ycDeCilIzc2hPrJJ4yEFHd18bD6AfP6NSAAAA=",{"type":313,"html":650},"\u003Cb>Custom Quest: Call of the Fur (L10)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Sitting Bear\u003Cbr>\n Map: Tropica Beach\u003Cbr>\n Rule: Bring 3 of the same Tropica Drink\u003Cbr>\n Reward: Access to Bear Grounds\u003Cbr>\u003Cbr>\n \n Weird people in bear suits have been spotted on Tropica beach. One of them speaks about something called the Call of the Fur. If you bring the right Tropica drinks, they might let you into their secret ritual. Strange stuff.. Hidden chests.. Might be worth it.. \u003Ci>Quest Chain : Just Bears -> Call Of The Fur\u003C\u002Fi>",{"type":320,"src":652,"caption":322,"width":505,"height":506,"widths":653,"color":654,"lqip":655},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-36",[326,505],"#4b4228","data:image\u002Fwebp;base64,UklGRmwAAABXRUJQVlA4IGAAAADQAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JZgCdABSqJo\u002FqmMCNwcAA+bEm8lssZID0P6\u002Fc6dFR1UdqY1lqGGO8kkzRvfME8cZr5C5UvNntxR2F3xmL6Wz9L8cQxpCgAAA=",{"type":313,"html":657},"\u003Cb>Quest: Hopper Check (L20)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Agent Purple\u003Cbr>\n Map: Lasertag Control Zone\u003Cbr>\n Rule: Inspect the Hopper Chest inside the facility\u003Cbr>\n Reward: Hopper Core\u003Cbr>\u003Cbr>\n \n Agent Purple is losing ground to rival agents inside the laser facility. Can you salvaging what remains? Start by checking the hoper chest in the facility.",{"type":320,"src":659,"caption":322,"width":505,"height":506,"widths":660,"color":661,"lqip":662},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-54",[326,505],"#040404","data:image\u002Fwebp;base64,UklGRnwAAABXRUJQVlA4IHAAAADwAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JYwDImBm\u002FLBxGF2NVcawAAP7u6P2LdmEXKQD5G+sAhhHest+06nYqSWeYhXFxp2G9Lr4AkdDZbVS+6AEU7drPiFQCc0o8glGgJZpHNpWCvTx7tWnBMMAA",{"type":308,"category":664,"title":664,"id":665},"Medium Level Quest Pack (2)","section-17",{"type":320,"src":667,"caption":322,"width":23,"height":339,"widths":668,"color":669,"lqip":670},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-40",[326,23],"#30281f","data:image\u002Fwebp;base64,UklGRmoAAABXRUJQVlA4IF4AAADQAwCdASoUAAwAPu1kqU2ppaQiMAgBMB2JQBOgA3S2ote66F4XXgAA\u002FsBDW7wliY6Ga78QFPFoeqg+GJPRDF6xiyWY0s+\u002FKOMNJSj1asBHMLMAOF+hOo68NL4urgAA",{"type":313,"html":672},"\u003Cb>Custom Quest: Hallodale Jams (L30)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Plinky, Hallodale Trio\u003Cbr>\n Map: Hallodale\u003Cbr>\n Rule: Tip the band\u003Cbr>\n Reward: 22,000 EXP + 5 Music Notes\u003Cbr>\u003Cbr>\n Plinky, banjo player of the Hallodale Trio, is rocking out with Saxmaster Sax and Taptap the conga queen. They are already playing furiously but the more you tip, the more fired up they get! A simple but joyful quest for generous fans.",{"type":320,"src":674,"caption":322,"width":505,"height":506,"widths":675,"color":676,"lqip":677},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-44",[326,505],"#161616","data:image\u002Fwebp;base64,UklGRmoAAABXRUJQVlA4IF4AAADQAwCdASoUAAwAPu1iqU2ppaOiMAgBMB2JZACdMoAC29Exp6EFG1AA\u002Fujv33lqld0lcw8TxKUbYz\u002FVxbovgwv7Q6T0O3krfQskQfGm\u002FRlQv1WEyJs7IDMjGbMkYAAA",{"type":313,"html":679},"\u003Cb>Custom Quest: Pirates United (L46)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Darla Whispers\u003Cbr>\n Map: Pirate Cove, Tropica\u003Cbr>\n Rule: Convince each pirate to share their map piece\u003Cbr>\n Reward: 150,000 EXP + Treasure Map\u003Cbr>\u003Cbr>\n Trust among pirates is rare.. but treasure is tempting. Each pirate in Tropica holds part of a legendary map, and Darla Whispers believes you can convince them to unite.",{"type":308,"category":681,"title":681,"id":682},"Quests: High Level Rep Quest (1)","section-18",{"type":313,"html":684},"This is the first in a series of long REP quests currently in testing. These quests are built to reward players who face high-risk challenges through consistent, focused gameplay in dangerous areas that require attention and skill. If the concept proves successful, more long REP quests will be introduced over time:",{"type":313,"html":686},"\u003Cb>Custom Quest: From Ash to Den (L40-100 REP)\u003C\u002Fb>\u003Cbr>\u003Cbr>\n Quest Giver: Ash Lizari\u003Cbr>\n Map: Dragon Path \u002F Dragon Den\u003Cbr>\n Rule: Slay 10 (big) Dragons\u003Cbr>\n Reward: 17,000 EXP + 100 Eons\u003Cbr>\u003Cbr>\n Ash Lizari, wandering near the entrance to the Dragon Den, suspects something deeper is going on.. Your task is simple but not in risk: Slay ten of the Dragon beasts inside the Dragon Den..",{"type":320,"src":688,"caption":322,"width":23,"height":339,"widths":689,"color":690,"lqip":691},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-41",[326,23],"#0d0d0d","data:image\u002Fwebp;base64,UklGRmgAAABXRUJQVlA4IFwAAADQAwCdASoUAAwAPu1kqU2ppaQiMAgBMB2JZwAAYdyqrcHFHlMAuAAA\u002FvEO1bDUYNNmoUAul37JknqzyZySenMf85XMZeo18PwKCDs5fqG84RpFkGfwL6dPXAAAAA==",{"type":308,"category":511,"title":693,"id":694},"Swamp Path Remaster","section-19",{"type":320,"src":696,"caption":322,"width":697,"height":698,"widths":699,"color":327,"lqip":700},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-22",675,423,[326,697],"data:image\u002Fwebp;base64,UklGRowAAABXRUJQVlA4IIAAAABwBACdASoUAAwAPu1iqU2ppaOiMAgBMB2JagC7AYtU7av6yWdcOtm0yvQyAAD+6GyhJKTK5fOSXgeZEPxcJ\u002F8vPQKjHONvkrQw8WE4MQFzbgK13BXPwRXf\u002FkuqvozOX\u002FDCwTmLB3Dz6PQH7BqX9zdyjFbwu0HY\u002FwmokLD8TF8AAA==",{"type":313,"html":702},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n The original swamp path to the Deathcave has been creatively restored. While keeping the new Aeven compact and logically laid out. It was possible to place this classic map in approximately the same location by cutting slightly into the mountain and merging it into the existing Green Lake map.\u003Cbr>\u003Cbr>The remastered map features all the familiar landmarks, including the broken train track, towers, and twisted trees. The path evokes a sense of nostalgia, so all old-school players will likely appreciate the return of these classic train tracks leading to the classic Death (Repear) cave, which is also still there.\u003Cbr>\u003Cbr>\u003Cb>Location:\u003C\u002Fb>\u003Cbr>\n Aeven Green Lake (west)",{"type":308,"category":511,"title":704,"id":705},"Tropica Expansion","section-20",{"type":313,"html":707},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n The Octemple has been redesigned, and the two surrounding maps have been expanded to form a \u003Cu>perfectly round\u003C\u002Fu> Tropica Island. The updated island now features a proper Pirate Cove and a spacious Turtle Beach, setting the stage for future activities and content. Like adding more turtles and new quests to the expanded areas.\u003Cbr>\u003Cbr>\n \u003Cb>Affected maps:\u003C\u002Fb>\u003Cbr>\n The following maps are expanded..\n \u003Cul>\n \u003Cli>Tropica Bay\u003C\u002Fli>\n \u003Cli>Topica Octemple Entrance\u003C\u002Fli>\n \u003C\u002Ful>",{"type":320,"src":709,"caption":322,"width":505,"height":506,"widths":710,"color":327,"lqip":711},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-5",[326,505],"data:image\u002Fwebp;base64,UklGRpQAAABXRUJQVlA4IIgAAACwBACdASoUAAwAPu1iqU2ppaOiMAgBMB2JbACdEf\u002F2RuBe62ftJ2Y6gDKhrLgAAP7v1zqHZwkRsNy\u002FWpU+xHDMs7Gz0Hq16VrVnl8KLnON+8EkAYmsVJ+k06+la7Zh5U7iP1KDsztBeNzLOd5\u002FKVRqXrW1jb43Xr7SXAmEIgAUV3sQv7aAAAAA",{"type":320,"src":713,"caption":322,"width":323,"height":714,"widths":715,"color":327,"lqip":716},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-6",587,[326,323],"data:image\u002Fwebp;base64,UklGRooAAABXRUJQVlA4IH4AAAAQBACdASoUAAoAPu1iqk2ppaQiMAgBMB2JbACdACP5tvEkJBBwaYZfYAD+6zK3qKK4uxDk4+p4wwe8q0TZU1LkfiABA9Mbg7U7Ur3O8M97nBYJISAgHx\u002FhQDBxEFq3VYVmt6Cse9Vw\u002FcbYAYA7fkHufM4CbYza7PYhjQcQAAA=",{"type":308,"category":718,"title":719,"id":720},"World","Secret Locations","section-21",{"type":313,"html":722},"This update also brings back some overlooked and secret small areas the old world had. Certain secret locations such as \u003Ci>Padu's Hideout\u003C\u002Fi> and the \u003Ci>Sand Secret\u003C\u002Fi> have been restored and now feature functional item crafts and questlines to add to the lore. Objects once considered easter eggs now serve more purposes. Players are encouraged to find and revisit the old spaces.",{"type":320,"src":724,"caption":322,"width":438,"height":725,"widths":726,"color":327,"lqip":727},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-37",295,[326,438],"data:image\u002Fwebp;base64,UklGRm4AAABXRUJQVlA4IGIAAACQAwCdASoUAAUAPu1kqU2ppaQiMAgBMB2JZQC7ABA9+0Ewz1uAAP6ImKf1JKql4wFJvl8rKbMd2BQfciiA6m6PQ0SN9puQzr1GY+X9xTkqF7EED\u002FI10lUqFzh0Z1xu74AAAA==",{"type":308,"category":729,"title":730,"id":731},"Bard","Instrument Upgrade","section-22",{"type":320,"src":733,"caption":322,"width":734,"height":735,"widths":736,"color":327,"lqip":737},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-39",446,310,[734],"data:image\u002Fwebp;base64,UklGRmQAAABXRUJQVlA4IFgAAACQAwCdASoUAA4APu1iqk4ppaQiMAgBMB2JZ12AADcAjG0lIPAAAP7wLviQzS0uDzzu4oQzvmcuXMuP8lppsJBCIMaJvwlZ4V8bFn5o1jV7lTCXq3DYo4AA",{"type":313,"html":739},"\u003Cb>What was made:\u003C\u002Fb>\u003Cbr>\n All instruments are now \u003Ci>wave file\u003C\u002Fi> and \u003Ci>engine tuned\u003C\u002Fi> to sound good together, so they can play in harmony no matter how many ones are used, this improves (player) group music and mixing the various instruments in EO. Like the Guitar, Saxophone or the new Violin.\u003Cbr>\u003Cbr>\n Also, the play frame and attack frame are now separated, this means instruments can act like weapons when, but played normally (as a bow frame) when used to play music, making the animations look a little more normal.",{"type":308,"category":741,"title":742,"id":743},"Items","New Player Items","section-23",{"type":320,"src":745,"caption":322,"width":359,"height":746,"widths":747,"color":327,"lqip":748},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-43",398,[359],"data:image\u002Fwebp;base64,UklGRoYAAABXRUJQVlA4IHoAAABQBACdASoUAA0APu1iqk2ppaQiMAgBMB2JbACdMoMpAEmjAEHx7vALU5LgAP6bslEfZyGL3k+3BK7QAIhB2ItiVr3LNpE\u002FMSToKINcofbiCWGNy33Pof+HWfaYA1qaao9O6n4pynC42Kqh892fyzahY5UIo2TYo4AAAA==",{"type":313,"html":750},"\u003Cb>What was added:\u003C\u002Fb>\u003Cbr>\n 6 new armors, designed for the very new players, have been added to the very first shop on the Aeven North Entrance map. This is the location where the inventor teleports all new ones at the start of their journey.\u003Cbr>\u003Cbr>\n The armors are designed for quick and easy buy and crafting, helping new players to find their way to gear up and craft up to L18. with very \u003Cu>modest\u003C\u002Fu> but reliable stats, these sets are aimed to grab the new players attention and giving them short term goals to work towards. Laying the groundwork for a clear equipment path, which lead into the more advanced crafting and high-end gear like the Ancient, Lotus, and the new Airguard set.",{"type":320,"src":752,"caption":322,"width":438,"height":753,"widths":754,"color":327,"lqip":755},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-42",315,[326,438],"data:image\u002Fwebp;base64,UklGRmYAAABXRUJQVlA4IFoAAABQAwCdASoUAAYAPu1kqk4ppaQiMAgBMB2JaQAAMMSyZ\u002FyqCAD+5\u002FqYT3J\u002FMWLq4Q+Mx9Twkse6WLVadrYxMF++98SQNCs+eMWoOv+uGoR+Sa0u\u002FFi2TMSB4AA=",{"type":308,"category":741,"title":757,"id":758},"New Crafts, New items","section-24",{"type":313,"html":760},"\u003Cb>What was added:\u003C\u002Fb>\u003Cbr>\n And there is a lot more new items to discover in this patch. From early game essentials to endgame, the ammount of items has expanded across the board. High end players can expect powerful new Airguard set, new ore to gather, and new crafts that reward dedication. An overview of all the items:",{"type":320,"src":762,"caption":322,"width":438,"height":763,"widths":764,"color":327,"lqip":765},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-38",1058,[326,438],"data:image\u002Fwebp;base64,UklGRtQAAABXRUJQVlA4IMgAAACwBQCdASoUABQAPu1ur1IppiQiqAgBMB2JZwDOHE5\u002F+PoHEC3+jhFP6dktZkVc+UY6Nj34SAAA\u002Fu3ZWqHAv5qbZdbgMK5Xn9bEIlTZT3Bacz\u002FsxAXrHn3hm3wCn5DUzcLIefv7R+9VfSWm5IAdW5\u002FRcyREoaenb7OjVg\u002F3CK6CenABReQL7OvpUG2JUz7j6+kHoXwGFqKYSd56roK7JNQI3VWXWPo6ruGAKxQIjT7kWiowoAVfoyIE+mW4Ht79wW5Y7MX+wAAAAA==",{"type":308,"category":767,"title":768,"id":769},"F(fixed) Version","F(fixed) version","section-25",{"type":313,"html":771},"\u003Cul>\n \u003Cli>improved: Font fix (blurry version\u002Fhint)\u003C\u002Fli>\n \u003Cli>improved: Drop Bar behaviour\u003C\u002Fli>\n \u003Cli>improved: Tnl\u002FExp Drop Bar customization\u003C\u002Fli>\n \u003Cli>improved: Faster player loading\u002Frender\u003C\u002Fli>\n \u003Cli>fixed: Inventory sort glitch\u003C\u002Fli>\n \u003C\u002Ful>",{"type":320,"src":773,"caption":322,"width":774,"height":775,"widths":776,"color":777,"lqip":778},"\u002Fmedia\u002Fnews\u002F0443\u002F0443-55",541,256,[774],"#808080","data:image\u002Fwebp;base64,UklGRkwAAABXRUJQVlA4IEAAAABQAwCdASoUAAoAPu1iqU2ppaQiMAgBMB2JaQAAUz+BcJ7AAAD+1\u002FAenggwnEzK2gF02mNOh7wCX6ksjPCSAAAA",{"type":308,"category":780,"title":780,"id":781},"Summary","section-26",{"type":313,"html":783},"\u003Cul>\n \u003Cli>featured minigame system\u003C\u002Fli>\n \u003Cli>overlay: new minigame progressbar\u003C\u002Fli>\n \u003Cli>overlay: new script progressbar\u003C\u002Fli>\n \u003Cli>improved 24FPS mode\u003C\u002Fli>\n \u003Cli>reponsive emotes\u003C\u002Fli>\n \u003Cli>weapon: laserbeams\u003C\u002Fli>\n \u003Cli>weapon: pierce ability\u003C\u002Fli>\n \u003Cli>instruments: tuned for group play\u003C\u002Fli>\n \u003Cli>more locker upgrades (+2)\u003C\u002Fli>\n \u003Cli>test skill: boulders\u003C\u002Fli>\n \u003Cli>command: #boosts\u003C\u002Fli>\n \u003C\u002Ful>",{"type":313,"html":785},"\u003Cul>\n \u003Cli>chest guaranteed levels\u003C\u002Fli>\n \u003Cli>tile-gfx: steam generator\u003C\u002Fli>\n \u003Cli>tile: directional tile block\u003C\u002Fli>\n \u003Cli>tile: forced npc direction\u003C\u002Fli>\n \u003Cli>meta files: gfx effects\u003C\u002Fli>\n \u003Cli>meta files: npc offsets\u003C\u002Fli>\n \u003Cli>map: boss-icon only near boss\u003C\u002Fli>\n \u003Cli>icon: flashing skill armed\u003C\u002Fli>\n \u003Cli>ESC dearms targeted skill\u003C\u002Fli>\n \u003Cli>tooltip on active effects\u002Fboosts\u003C\u002Fli>\n \u003Cli>exp and drop in same hint\u003C\u002Fli>\n \u003C\u002Ful>",{"type":313,"html":787},"\u003Cul>\n \u003Cli>stacking status effects\u003C\u002Fli>\n \u003Cli>scheduler upgrade: random pick\u003C\u002Fli>\n \u003Cli>server boosts (double exp etc)\u003C\u002Fli>\n \u003Cli>new events: Orc March etc.\u003C\u002Fli>\n \u003Cli>quests: See Quest Pack\u003C\u002Fli>\n \u003Cli>quests: New main quest chapter\u003C\u002Fli>\n \u003Cli>quest: Factory SOS exp-increase\u003C\u002Fli>\n \u003Cli>npcs: queueable server npcs\u003C\u002Fli>\n \u003Cli>npcs: synced respawn groups\u003C\u002Fli>\n \u003Cli>npcs: pathfinding optimizations\u003C\u002Fli>\n \u003Cli>npcs: quest npcs can anger\u003C\u002Fli>\n \u003C\u002Ful>","Patch 4.43 is nearly complete, bringing a wave of code improvements, performance upgrades, and new content.",{"src":790,"width":791,"height":792,"widths":793,"color":327,"lqip":794},"\u002Fmedia\u002Fnews\u002F0443\u002F0443",1220,590,[326,791],"data:image\u002Fwebp;base64,UklGRnYAAABXRUJQVlA4IGoAAADwAwCdASoUAAoAPu1iqU2ppaQiMAgBMB2JQBOmUABP73ch\u002FsMifIBQAP5yMu7gRVvj1jA9o9NtSwuZRZRkjn9NXcBw7DYWVC63bKCekFTObobmUIm2HsIODrZKdzilCdchLlE2g8PnI8AA",[796,797,798,799,800,801,802,803,804,805,806,807,808,809,810,811,812,813,814,815,816,817,818,819,820,821],{"id":311,"category":309,"title":310},{"id":318,"category":316,"title":317},{"id":334,"category":332,"title":333},{"id":368,"category":366,"title":367},{"id":426,"category":366,"title":425},{"id":451,"category":316,"title":450},{"id":463,"category":461,"title":462},{"id":474,"category":472,"title":473},{"id":500,"category":498,"title":499},{"id":513,"category":511,"title":512},{"id":543,"category":541,"title":542},{"id":556,"category":554,"title":555},{"id":567,"category":511,"title":566},{"id":577,"category":511,"title":576},{"id":588,"category":586,"title":587},{"id":600,"category":599,"title":599},{"id":665,"category":664,"title":664},{"id":682,"category":681,"title":681},{"id":694,"category":511,"title":693},{"id":705,"category":511,"title":704},{"id":720,"category":718,"title":719},{"id":731,"category":729,"title":730},{"id":743,"category":741,"title":742},{"id":758,"category":741,"title":757},{"id":769,"category":767,"title":768},{"id":781,"category":780,"title":780},[309,729,767,366,498,741,599,586,511,664,472,554,681,316,780,461,541,718],[824,825,826,827,828,829,830],"quests","combat","items","npcs","world","events","engine",{"slug":832,"title":833,"version":834,"date":835},"0-4-44","Content Update: Mounts","0.4.44","2025-07-19",{"slug":837,"title":838,"version":839,"date":840},"0-4-42","Content Update: Skills","0.4.42","2025-05-08",1786113237310]